terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Vector2 Terraria.Graphics.SpriteViewMatrix.Zoom
getset

Definition at line 20 of file SpriteViewMatrix.cs.

21 {
22 [global::Cpp2ILInjected.Token(Token = "0x6003CF8")]
23 [global::Cpp2ILInjected.Address(RVA = "0x1499220", Offset = "0x1499220", Length = "0x8")]
24 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
25 get
26 {
27 throw null;
28 }
29 [global::Cpp2ILInjected.Token(Token = "0x6003CF9")]
30 [global::Cpp2ILInjected.Address(RVA = "0x1499228", Offset = "0x1499228", Length = "0x94")]
31 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DoDraw", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
32 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
33 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = "op_Inequality", MemberParameters = new object[]
34 {
37 }, ReturnType = typeof(bool))]
38 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
39 set
40 {
41 throw null;
42 }
43 }
class f__AnonymousType0<< Count > j__TPar