terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LogType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000031"
)]
7
public
enum
LogType
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{
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[global::Cpp2ILInjected.Token(Token =
"0x40000AD"
)]
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Error
,
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[global::Cpp2ILInjected.Token(Token =
"0x40000AE"
)]
12
Assert
,
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[global::Cpp2ILInjected.Token(Token =
"0x40000AF"
)]
14
Warning
,
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[global::Cpp2ILInjected.Token(Token =
"0x40000B0"
)]
16
Log
,
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[global::Cpp2ILInjected.Token(Token =
"0x40000B1"
)]
18
Exception
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}
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}
System.Exception
Definition
Exception.cs:33
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.LogType
LogType
Definition
LogType.cs:8
UnityEngine.LogType.Warning
@ Warning
UnityEngine.LogType.Error
@ Error
UnityEngine.LogType.Log
@ Log
UnityEngine.LogType.Assert
@ Assert
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
LogType.cs
Generated by
1.10.0