terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
MeshRenderer.cs
Go to the documentation of this file.
1using System;
6
7namespace UnityEngine
8{
9 [NativeHeader("Runtime/Graphics/Mesh/MeshRenderer.h")]
10 [global::Cpp2ILInjected.Token(Token = "0x2000047")]
11 public class MeshRenderer : Renderer
12 {
14 [global::Cpp2ILInjected.Token(Token = "0x60000AC")]
15 [global::Cpp2ILInjected.Address(RVA = "0x1F6D4C0", Offset = "0x1F6D4C0", Length = "0x4")]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
17 private void DontStripMeshRenderer()
18 {
19 throw null;
20 }
21 }
22}
class f__AnonymousType0<< Count > j__TPar