terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IJEnumerable.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections
;
3
using
System.Collections.Generic
;
4
using
Cpp2ILInjected
;
5
using
Newtonsoft.Json.Shims
;
6
7
namespace
Newtonsoft.Json.Linq
8
{
9
[
Preserve
]
10
[global::Cpp2ILInjected.Token(Token =
"0x20000C0"
)]
11
public
interface
IJEnumerable
<T> :
IEnumerable
<T>,
IEnumerable
where
T :
JToken
12
{
13
[global::Cpp2ILInjected.Token(Token =
"0x17000156"
)]
14
IJEnumerable<JToken>
this
[
object
key
]
15
{
16
[global::Cpp2ILInjected.Token(Token =
"0x60006F1"
)]
17
get
;
18
}
19
}
20
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Newtonsoft.Json.Linq.JToken
Definition
JToken.cs:22
Newtonsoft.Json.Linq.IJEnumerable
Definition
IJEnumerable.cs:12
System.Collections.Generic.IEnumerable
Definition
IEnumerable.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Newtonsoft.Json.Linq
Definition
CommentHandling.cs:6
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:6
System.Collections.Generic
Definition
ArrayBuilder.cs:6
System.Collections
Definition
ArrayList.cs:19
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System.ExceptionArgument.key
@ key
System
Definition
__Il2CppComDelegate.cs:6
source
Newtonsoft.Json
Linq
IJEnumerable.cs
Generated by
1.10.0