terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnmanagedMarshal.cs
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1using System;
5
7{
8 [global::System.Runtime.InteropServices.ComVisible(true)]
9 [global::System.Obsolete("An alternate API is available: Emit the MarshalAs custom attribute instead.")]
10 [global::Cpp2ILInjected.Token(Token = "0x2000528")]
11 [global::System.Serializable]
12 [StructLayout(0)]
13 public sealed class UnmanagedMarshal
14 {
15 [global::Cpp2ILInjected.Token(Token = "0x6002707")]
16 [global::Cpp2ILInjected.Address(RVA = "0x1B958E0", Offset = "0x1B958E0", Length = "0x8")]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
18 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
20 {
21 throw null;
22 }
23 }
24}
class f__AnonymousType0<< Count > j__TPar