terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnmanagedMarshal.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
Cpp2ILInjected
;
4
using
Cpp2ILInjected.CallAnalysis
;
5
6
namespace
System.Reflection.Emit
7
{
8
[global::System.Runtime.InteropServices.ComVisible(
true
)]
9
[global::System.Obsolete(
"An alternate API is available: Emit the MarshalAs custom attribute instead."
)]
10
[global::Cpp2ILInjected.Token(Token =
"0x2000528"
)]
11
[global::System.Serializable]
12
[
StructLayout
(0)]
13
public
sealed
class
UnmanagedMarshal
14
{
15
[global::Cpp2ILInjected.Token(Token =
"0x6002707"
)]
16
[global::Cpp2ILInjected.Address(RVA =
"0x1B958E0"
, Offset =
"0x1B958E0"
, Length =
"0x8"
)]
17
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
18
[global::Cpp2ILInjected.CallAnalysis.Calls(
Type
=
typeof
(
object
), Member =
".ctor"
, ReturnType =
typeof
(
void
))]
19
private
UnmanagedMarshal
()
20
{
21
throw
null
;
22
}
23
}
24
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Reflection.Emit.UnmanagedMarshal.UnmanagedMarshal
UnmanagedMarshal()
Definition
UnmanagedMarshal.cs:19
System.Reflection.Emit.UnmanagedMarshal
Definition
UnmanagedMarshal.cs:14
System.Type
Definition
Type.cs:43
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Reflection.Emit
Definition
AssemblyBuilder.cs:5
System.Runtime.InteropServices
Definition
_Activator.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Reflection
Emit
UnmanagedMarshal.cs
Generated by
1.10.0