terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ConnectedCallbackInternal()

static void UnityEngine.Networking.PlayerConnection.PlayerConnection.ConnectedCallbackInternal ( int playerId)
inlinestaticprivate

Definition at line 346 of file PlayerConnection.cs.

347 {
348 throw null;
349 }