terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ isConnected

bool UnityEngine.Networking.PlayerConnection.PlayerConnection.isConnected
getset

Definition at line 45 of file PlayerConnection.cs.

46 {
47 [global::Cpp2ILInjected.Token(Token = "0x6000535")]
48 [global::Cpp2ILInjected.Address(RVA = "0x1F88DF8", Offset = "0x1F88DF8", Length = "0x9C")]
49 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
50 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
51 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(PlayerConnection), Member = "GetConnectionNativeApi", ReturnType = typeof(IPlayerEditorConnectionNative))]
52 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
53 get
54 {
55 throw null;
56 }
57 }
class f__AnonymousType0<< Count > j__TPar