terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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FileState.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
UnityEngine.Scripting
;
4
5
namespace
Unity.IO.LowLevel.Unsafe
6
{
7
[
RequiredByNativeCode
]
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[global::Cpp2ILInjected.Token(Token =
"0x200000C"
)]
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public
enum
FileState
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{
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[global::Cpp2ILInjected.Token(Token =
"0x400000E"
)]
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Absent
,
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[global::Cpp2ILInjected.Token(Token =
"0x400000F"
)]
14
Exists
15
}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:6
Unity.IO.LowLevel.Unsafe.FileState
FileState
Definition
FileState.cs:10
Unity.IO.LowLevel.Unsafe.FileState.Exists
@ Exists
Unity.IO.LowLevel.Unsafe.FileState.Absent
@ Absent
Unity.IO.LowLevel.Unsafe
Definition
AssetLoadingSubsystem.cs:5
source
UnityEngine.CoreModule
Unity
IO
LowLevel
Unsafe
FileState.cs
Generated by
1.10.0