terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IArrayPool.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Newtonsoft.Json.Shims
;
4
5
namespace
Newtonsoft.Json
6
{
7
[
Preserve
]
8
[global::Cpp2ILInjected.Token(Token =
"0x2000012"
)]
9
public
interface
IArrayPool
<T>
10
{
11
[global::Cpp2ILInjected.Token(Token =
"0x600002D"
)]
12
T[]
Rent
(
int
minimumLength
);
13
14
[global::Cpp2ILInjected.Token(Token =
"0x600002E"
)]
15
void
Return
(T[]
array
);
16
}
17
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Newtonsoft.Json.IArrayPool.Rent
T[] Rent(int minimumLength)
Newtonsoft.Json.IArrayPool.Return
void Return(T[] array)
Newtonsoft.Json.IArrayPool
Definition
IArrayPool.cs:10
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:6
Newtonsoft.Json
Definition
BsonArray.cs:9
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System.ExceptionArgument.array
@ array
System
Definition
__Il2CppComDelegate.cs:6
source
Newtonsoft.Json
IArrayPool.cs
Generated by
1.10.0