terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Port

string System.Net.SocketPermissionAttribute.Port
getset

Definition at line 66 of file SocketPermissionAttribute.cs.

67 {
68 [global::Cpp2ILInjected.Token(Token = "0x6001174")]
69 [global::Cpp2ILInjected.Address(RVA = "0x1E0DCF0", Offset = "0x1E0DCF0", Length = "0x8")]
70 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
71 get
72 {
73 throw null;
74 }
75 [global::Cpp2ILInjected.Token(Token = "0x6001175")]
76 [global::Cpp2ILInjected.Address(RVA = "0x1E0DCF8", Offset = "0x1E0DCF8", Length = "0x58")]
77 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
78 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SocketPermissionAttribute), Member = "AlreadySet", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
79 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
80 set
81 {
82 throw null;
83 }
84 }
class f__AnonymousType0<< Count > j__TPar