terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Input.JoystickCapabilities Member List

This is the complete list of members for Microsoft.Xna.Framework.Input.JoystickCapabilities, including all inherited members.

AxisCountMicrosoft.Xna.Framework.Input.JoystickCapabilities
ButtonCountMicrosoft.Xna.Framework.Input.JoystickCapabilities
Equals(object obj)Microsoft.Xna.Framework.Input.JoystickCapabilitiesinline
GetHashCode()Microsoft.Xna.Framework.Input.JoystickCapabilitiesinline
HatCountMicrosoft.Xna.Framework.Input.JoystickCapabilities
IdentifierMicrosoft.Xna.Framework.Input.JoystickCapabilities
IsConnectedMicrosoft.Xna.Framework.Input.JoystickCapabilities
IsGamepadMicrosoft.Xna.Framework.Input.JoystickCapabilities
k__BackingFieldMicrosoft.Xna.Framework.Input.JoystickCapabilitiesprivate
k__BackingFieldMicrosoft.Xna.Framework.Input.JoystickCapabilitiesprivate
k__BackingFieldMicrosoft.Xna.Framework.Input.JoystickCapabilitiesprivate
k__BackingFieldMicrosoft.Xna.Framework.Input.JoystickCapabilitiesprivate
k__BackingFieldMicrosoft.Xna.Framework.Input.JoystickCapabilitiesprivate
k__BackingFieldMicrosoft.Xna.Framework.Input.JoystickCapabilitiesprivate
operator!=(JoystickCapabilities left, JoystickCapabilities right)Microsoft.Xna.Framework.Input.JoystickCapabilitiesinlinestatic
operator==(JoystickCapabilities left, JoystickCapabilities right)Microsoft.Xna.Framework.Input.JoystickCapabilitiesinlinestatic
ToString()Microsoft.Xna.Framework.Input.JoystickCapabilitiesinline