terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Down

bool Terraria.GameInput.TriggersSet.Down
getset

Definition at line 81 of file TriggersSet.cs.

82 {
83 [global::Cpp2ILInjected.Token(Token = "0x6003A0A")]
84 [global::Cpp2ILInjected.Address(RVA = "0x146E7CC", Offset = "0x146E7CC", Length = "0xC")]
85 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(TestHighFPSIssues), Member = "Update", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
86 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
87 get
88 {
89 throw null;
90 }
91 [global::Cpp2ILInjected.Token(Token = "0x6003A0B")]
92 [global::Cpp2ILInjected.Address(RVA = "0x147089C", Offset = "0x147089C", Length = "0x10")]
93 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
94 set
95 {
96 throw null;
97 }
98 }
class f__AnonymousType0<< Count > j__TPar