terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IValueTupleInternal.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections
;
3
using
System.Runtime.CompilerServices
;
4
using
Cpp2ILInjected
;
5
6
namespace
System
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{
8
[global::Cpp2ILInjected.Token(Token =
"0x200011A"
)]
9
internal
interface
IValueTupleInternal
: global::System.Runtime.CompilerServices.
ITuple
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{
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[global::Cpp2ILInjected.Token(Token =
"0x6000B0A"
)]
12
int
GetHashCode
(global::System.Collections.IEqualityComparer
comparer
);
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[global::Cpp2ILInjected.Token(Token =
"0x6000B0B"
)]
15
string
ToStringEnd
();
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}
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}
System.IValueTupleInternal.GetHashCode
int GetHashCode(global::System.Collections.IEqualityComparer comparer)
System.IValueTupleInternal.ToStringEnd
string ToStringEnd()
System.IValueTupleInternal
Definition
IValueTupleInternal.cs:10
System.Runtime.CompilerServices.ITuple
Definition
ITuple.cs:10
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Collections
Definition
ArrayList.cs:19
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:6
System.ExceptionArgument.comparer
@ comparer
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
IValueTupleInternal.cs
Generated by
1.10.0