terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TimerThreadState
enum
System.Net.TimerThread.TimerThreadState
private
Enumerator
Idle
Running
Stopped
Definition at line
368
of file
TimerThread.cs
.
369
{
370
[global::Cpp2ILInjected.Token(
Token
=
"0x4000AC9"
)]
371
Idle
,
372
[global::Cpp2ILInjected.Token(
Token
=
"0x4000ACA"
)]
373
Running
,
374
[global::Cpp2ILInjected.Token(
Token
=
"0x4000ACB"
)]
375
Stopped
376
}
System.Net.TimerThread.TimerThreadState.Running
@ Running
System.Net.TimerThread.TimerThreadState.Stopped
@ Stopped
System.Net.TimerThread.TimerThreadState.Idle
@ Idle
System.Net.BufferType.Token
@ Token
System
Net
TimerThread
Generated by
1.10.0