terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SpaceAttribute.cs
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1using System;
4
5namespace UnityEngine
6{
7 [AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = true)]
8 [global::Cpp2ILInjected.Token(Token = "0x200008C")]
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6000280")]
12 [global::Cpp2ILInjected.Address(RVA = "0x1F78A68", Offset = "0x1F78A68", Length = "0x20")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Attribute), Member = ".ctor", ReturnType = typeof(void))]
16 {
17 throw null;
18 }
19
20 [global::Cpp2ILInjected.Token(Token = "0x6000281")]
21 [global::Cpp2ILInjected.Address(RVA = "0x1F78A88", Offset = "0x1F78A88", Length = "0x28")]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
23 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Attribute), Member = ".ctor", ReturnType = typeof(void))]
24 public SpaceAttribute(float height)
25 {
26 throw null;
27 }
28
29 [global::Cpp2ILInjected.Token(Token = "0x4000323")]
30 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
31 public readonly float height;
32 }
33}
class f__AnonymousType0<< Count > j__TPar