terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ UpperDeadZone

float InControl.InputControlMapping.UpperDeadZone
getset

Definition at line 185 of file InputControlMapping.cs.

186 {
187 [global::Cpp2ILInjected.Token(Token = "0x600014F")]
188 [global::Cpp2ILInjected.Address(RVA = "0x19864C4", Offset = "0x19864C4", Length = "0x8")]
189 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
190 get
191 {
192 throw null;
193 }
194 [global::Cpp2ILInjected.Token(Token = "0x6000150")]
195 [global::Cpp2ILInjected.Address(RVA = "0x19864CC", Offset = "0x19864CC", Length = "0x1C")]
196 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
197 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
198 set
199 {
200 throw null;
201 }
202 }