terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ LowerDeadZone

float InControl.InputControlMapping.LowerDeadZone
getset

Definition at line 165 of file InputControlMapping.cs.

166 {
167 [global::Cpp2ILInjected.Token(Token = "0x600014D")]
168 [global::Cpp2ILInjected.Address(RVA = "0x19864A0", Offset = "0x19864A0", Length = "0x8")]
169 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
170 get
171 {
172 throw null;
173 }
174 [global::Cpp2ILInjected.Token(Token = "0x600014E")]
175 [global::Cpp2ILInjected.Address(RVA = "0x19864A8", Offset = "0x19864A8", Length = "0x1C")]
176 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
177 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
178 set
179 {
180 throw null;
181 }
182 }