terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GCHandleType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Runtime.InteropServices
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x2000432"
)]
7
public
enum
GCHandleType
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{
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[global::Cpp2ILInjected.Token(Token =
"0x40011F3"
)]
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Weak
,
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[global::Cpp2ILInjected.Token(Token =
"0x40011F4"
)]
12
WeakTrackResurrection
,
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[global::Cpp2ILInjected.Token(Token =
"0x40011F5"
)]
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Normal
,
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[global::Cpp2ILInjected.Token(Token =
"0x40011F6"
)]
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Pinned
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Runtime.InteropServices.GCHandleType
GCHandleType
Definition
GCHandleType.cs:8
System.Runtime.InteropServices.GCHandleType.WeakTrackResurrection
@ WeakTrackResurrection
System.Runtime.InteropServices.GCHandleType.Pinned
@ Pinned
System.Runtime.InteropServices.GCHandleType.Weak
@ Weak
System.Runtime.InteropServices.GCHandleType.Normal
@ Normal
System.Runtime.InteropServices
Definition
_Activator.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Runtime
InteropServices
GCHandleType.cs
Generated by
1.10.0