terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TextureAtlasDB Member List

This is the complete list of members for TextureAtlasDB, including all inherited members.

_backgroundTexturesHighTextureAtlasDBprivatestatic
_characterTexturesHighTextureAtlasDBprivatestatic
_environmentTexturesHighTextureAtlasDBprivatestatic
_glowTexturesHighTextureAtlasDBprivatestatic
_goreTexturesHighTextureAtlasDBprivatestatic
_projectileTexturesHighTextureAtlasDBprivatestatic
_uiTexturesHighTextureAtlasDBprivatestatic
ActionPendingUnloadAssets(bool fromLowMemory=false)TextureAtlasDBinlinestatic
AddEntry(TextureAtlasEntry entry)TextureAtlasDBinline
AltlasAlphaTexture(int index)TextureAtlasDBinline
AltlasDBsTextureAtlasDBstatic
AltlasPalTexture(int index)TextureAtlasDBinline
AltlasTexture(int index)TextureAtlasDBinline
AtlasEntriesTextureAtlasDBprivate
AtlasIds enum nameTextureAtlasDB
BackgroundTexturesHighTextureAtlasDBstatic
BatchTextureIndexTextureAtlasDB
CharacterTexturesHighTextureAtlasDBstatic
ContentRootTextureAtlasDBprivate
DefaultTexturesHighTextureAtlasDBstatic
EnvironmentTexturesHighTextureAtlasDBstatic
GetTexture(int fileUID, out TextureAtlasDB atlas, out TextureAtlasEntry atlasEntry)TextureAtlasDBinline
GlowTexturesHighTextureAtlasDBstatic
GoreTexturesHighTextureAtlasDBstatic
IdTextureAtlasDBprivate
Load()TextureAtlasDBinline
LoadCallback(global::UnityEngine.Texture2D tex0, global::UnityEngine.Texture2D tex1, global::UnityEngine.Texture2D tex2, int page)TextureAtlasDBinlineprivate
LoadDB(string id, bool useLowResTextures=false)TextureAtlasDBinlineprivatestatic
loadedTextureAtlasDBprivate
LoadTexture(string file, out TextureAtlasDB atlas, out TextureAtlasEntry atlasEntry)TextureAtlasDBinlinestatic
LoadTextureDBs()TextureAtlasDBinlinestatic
LoadTextures()TextureAtlasDBinlineprivate
LoadTexturesAsync(int index)TextureAtlasDBinline
NumberOfPagesTextureAtlasDBprivate
PendingAssetUnload()TextureAtlasDBinlinestatic
pendingSwitchesTextureAtlasDBprivatestatic
PendingUnloadTextureAtlasDBprivatestatic
ProjectileTexturesHighTextureAtlasDBstatic
Save()TextureAtlasDBinline
SetNumberOfAtlasPages(short pages)TextureAtlasDBinline
SwitchAtlas(int atlas, bool useLowRes)TextureAtlasDBinlineprivatestatic
TextureAtlasDB(string id)TextureAtlasDBinline
TextureAtlasDB()TextureAtlasDBinlineprivatestatic
TextureHeightTextureAtlasDB
TexturesTextureAtlasDBprivate
TexturesAlphaTextureAtlasDBprivate
TexturesLoadRequestedTextureAtlasDBprivate
TexturesPalTextureAtlasDBprivate
TextureWidthTextureAtlasDB
UITexturesHighTextureAtlasDBstatic
UnloadAssets()TextureAtlasDBinlinestatic
UseLowResTexturesTextureAtlasDBprivate