_batchTextureIndex | Microsoft.Xna.Framework.Graphics.Texture2D | private |
_format | Microsoft.Xna.Framework.Graphics.Texture | package |
_lastSortingKey | Microsoft.Xna.Framework.Graphics.Texture | privatestatic |
_levelCount | Microsoft.Xna.Framework.Graphics.Texture | package |
_nextTextureId | Microsoft.Xna.Framework.Graphics.Texture2D | privatestatic |
_sortingKey | Microsoft.Xna.Framework.Graphics.Texture | private |
_sourceLoadAsset | Microsoft.Xna.Framework.Graphics.Texture2D | private |
_textureAtlas | Microsoft.Xna.Framework.Graphics.Texture2D | |
_textureLoaded | Microsoft.Xna.Framework.Graphics.Texture2D | private |
_unityAlphaTexture | Microsoft.Xna.Framework.Graphics.Texture2D | private |
_unityPalTexture | Microsoft.Xna.Framework.Graphics.Texture2D | private |
_unityRenderTexture | Microsoft.Xna.Framework.Graphics.Texture2D | private |
_unityTexture | Microsoft.Xna.Framework.Graphics.Texture2D | private |
ArraySize | Microsoft.Xna.Framework.Graphics.Texture2D | package |
BatchTextureIndex | Microsoft.Xna.Framework.Graphics.Texture2D | |
Bounds | Microsoft.Xna.Framework.Graphics.Texture2D | |
CalculateMipLevels(int width, int height=0, int depth=0) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
ConvertToABGR(int pixelHeight, int pixelWidth, int[] pixels) | Microsoft.Xna.Framework.Graphics.Texture2D | inlineprivatestatic |
CreateEmptyTexture(object data) | Microsoft.Xna.Framework.Graphics.Texture2D | inlineprivate |
Dispose() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inline |
Disposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
Format | Microsoft.Xna.Framework.Graphics.Texture | |
GetBatchId() | Microsoft.Xna.Framework.Graphics.Texture2D | inlinestatic |
GetPitch(int width) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackage |
GetSizeForLevel(int width, int height, int level, out int w, out int h) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
GetSizeForLevel(int width, int height, int depth, int level, out int w, out int h, out int d) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
GraphicsDevice | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
graphicsDevice | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
GraphicsDeviceResetting() | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagevirtual |
GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinepackage |
Height | Microsoft.Xna.Framework.Graphics.Texture2D | |
ignoreLoad | Microsoft.Xna.Framework.Graphics.Texture2D | static |
k__BackingField | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
k__BackingField | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
LevelCount | Microsoft.Xna.Framework.Graphics.Texture | |
LoadCallback(Texture2D tex0, Texture2D tex1, Texture2D tex2, int page) | Microsoft.Xna.Framework.Graphics.Texture2D | inlineprivate |
loadRequested | Microsoft.Xna.Framework.Graphics.Texture2D | private |
LoadSourceTexture() | Microsoft.Xna.Framework.Graphics.Texture2D | inlineprivate |
Name | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
NonSharedHeadInsert | Microsoft.Xna.Framework.Graphics.Texture2D | |
PackedEntry | Microsoft.Xna.Framework.Graphics.Texture2D | |
RefreshAtlasTexture() | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
RefreshBatchIndex() | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
ResetLoaded() | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
SaveAsPng(Stream stream, int width, int height) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
SetData< T >(T[] data, int start, int length) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
SharedBatching | Microsoft.Xna.Framework.Graphics.Texture2D | |
SortingKey | Microsoft.Xna.Framework.Graphics.Texture | package |
SurfaceType enum name | Microsoft.Xna.Framework.Graphics.Texture2D | package |
Tag | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
TexelHeight | Microsoft.Xna.Framework.Graphics.Texture2D | package |
TexelWidth | Microsoft.Xna.Framework.Graphics.Texture2D | package |
Texture() | Microsoft.Xna.Framework.Graphics.Texture | inlineprotected |
Texture2D(string sourceAsset, int width, int height) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(Texture2D texture) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(RenderTexture texture) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(Texture2D texture, Texture2D texture2) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(Texture2D texture, Texture2D texture2, Texture2D texture3) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(Texture2D texture, TextureAtlasEntry entry) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(TextureAtlasDB textureAtlas, TextureAtlasEntry entry) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(GraphicsDevice device, int width, int height) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(GraphicsDevice device, int width, int height, bool mipmap, SurfaceFormat format) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(GraphicsDevice device, int width, int height, bool mipmap, SurfaceFormat format, int arraySize) | Microsoft.Xna.Framework.Graphics.Texture2D | inline |
Texture2D(GraphicsDevice device, int width, int height, bool mipmap, SurfaceFormat format, Texture2D.SurfaceType type) | Microsoft.Xna.Framework.Graphics.Texture2D | inlinepackage |
Texture2D(GraphicsDevice device, int width, int height, bool mipmap, SurfaceFormat format, Texture2D.SurfaceType type, bool shared, int arraySize) | Microsoft.Xna.Framework.Graphics.Texture2D | inlineprotected |
TextureLoader(int data) | Microsoft.Xna.Framework.Graphics.Texture2D | |
TextureOffsetScale | Microsoft.Xna.Framework.Graphics.Texture2D | |
ToString() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inline |
UnityAlphaTexture | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityBindTexture | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityHeight | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityPalTexture | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityTexture | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityTextureHeight | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityTextureWidth | Microsoft.Xna.Framework.Graphics.Texture2D | |
UnityWidth | Microsoft.Xna.Framework.Graphics.Texture2D | |
Width | Microsoft.Xna.Framework.Graphics.Texture2D | |