terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PlayableGraph.cs
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1using System;
5
7{
8 [NativeHeader("Runtime/Director/Core/HPlayableOutput.h")]
10 [NativeHeader("Runtime/Director/Core/HPlayable.h")]
11 [NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
12 [NativeHeader("Runtime/Export/Director/PlayableGraph.bindings.h")]
13 [global::Cpp2ILInjected.Token(Token = "0x2000151")]
14 public struct PlayableGraph
15 {
16 [global::Cpp2ILInjected.Token(Token = "0x400062F")]
17 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
18 internal IntPtr m_Handle;
19
20 [global::Cpp2ILInjected.Token(Token = "0x4000630")]
21 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
22 internal uint m_Version;
23 }
24}
class f__AnonymousType0<< Count > j__TPar