|
terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
This is the complete list of members for Ionic.Zlib.ZlibStream, including all inherited members.
| _activeReadWriteTask | System.IO.Stream | private |
| _asyncActiveSemaphore | System.IO.Stream | private |
| _baseStream | Ionic.Zlib.ZlibStream | package |
| _disposed | Ionic.Zlib.ZlibStream | private |
| BeginEndReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
| BeginEndWriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
| BeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual |
| BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
| BeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual |
| BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
| BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinepackage |
| BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinepackage |
| BlockingEndRead(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic |
| BlockingEndWrite(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic |
| BufferSize | Ionic.Zlib.ZlibStream | |
| CanRead | Ionic.Zlib.ZlibStream | |
| CanSeek | Ionic.Zlib.ZlibStream | |
| CanTimeout | System.IO.Stream | |
| CanWrite | Ionic.Zlib.ZlibStream | |
| Close() | System.IO.Stream | inlinevirtual |
| CompressBuffer(byte[] b) | Ionic.Zlib.ZlibStream | inlinestatic |
| CompressString(string s) | Ionic.Zlib.ZlibStream | inlinestatic |
| CopyTo(Stream destination) | System.IO.Stream | inline |
| CopyTo(Stream destination, int bufferSize) | System.IO.Stream | inlinevirtual |
| Dispose(bool disposing) | Ionic.Zlib.ZlibStream | inlineprotectedvirtual |
| System::IO::Stream.Dispose() | System.IO.Stream | inline |
| EndRead(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual |
| EndWrite(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual |
| EnsureAsyncActiveSemaphoreInitialized() | System.IO.Stream | inlinepackage |
| FinishTrackingAsyncOperation() | System.IO.Stream | inlineprivate |
| FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer) | System.IO.Stream | inlineprivate |
| Flush() | Ionic.Zlib.ZlibStream | inline |
| FlushAsync(global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual |
| FlushMode | Ionic.Zlib.ZlibStream | |
| GetCopyBufferSize() | System.IO.Stream | inlineprivate |
| HasOverriddenBeginEndRead() | System.IO.Stream | inlineprivate |
| HasOverriddenBeginEndWrite() | System.IO.Stream | inlineprivate |
| Length | Ionic.Zlib.ZlibStream | |
| Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination) | System.IO.Stream | inlinepackagestatic |
| Null | System.IO.Stream | static |
| Position | Ionic.Zlib.ZlibStream | |
| Read(byte[] buffer, int offset, int count) | Ionic.Zlib.ZlibStream | inline |
| System::IO::Stream.Read(global::System.Span< byte > buffer) | System.IO.Stream | inlinevirtual |
| ReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
| ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual |
| ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken)) | System.IO.Stream | inlinevirtual |
| ReadByte() | System.IO.Stream | inlinevirtual |
| ReadTimeout | System.IO.Stream | |
| RunReadWriteTask(Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate |
| RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate |
| Seek(long offset, SeekOrigin origin) | Ionic.Zlib.ZlibStream | inline |
| SetLength(long value) | Ionic.Zlib.ZlibStream | inline |
| Stream() | System.IO.Stream | inlineprotected |
| Stream() | System.IO.Stream | inlineprivatestatic |
| TotalIn | Ionic.Zlib.ZlibStream | |
| TotalOut | Ionic.Zlib.ZlibStream | |
| UncompressBuffer(byte[] compressed) | Ionic.Zlib.ZlibStream | inlinestatic |
| UncompressString(byte[] compressed) | Ionic.Zlib.ZlibStream | inlinestatic |
| Write(byte[] buffer, int offset, int count) | Ionic.Zlib.ZlibStream | inline |
| System::IO::Stream.Write(global::System.ReadOnlySpan< byte > buffer) | System.IO.Stream | inlinevirtual |
| WriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
| WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual |
| WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken)) | System.IO.Stream | inlinevirtual |
| WriteByte(byte value) | System.IO.Stream | inlinevirtual |
| WriteTimeout | System.IO.Stream | |
| ZlibStream(Stream stream, CompressionMode mode) | Ionic.Zlib.ZlibStream | inline |
| ZlibStream(Stream stream, CompressionMode mode, CompressionLevel level) | Ionic.Zlib.ZlibStream | inline |
| ZlibStream(Stream stream, CompressionMode mode, bool leaveOpen) | Ionic.Zlib.ZlibStream | inline |
| ZlibStream(Stream stream, CompressionMode mode, CompressionLevel level, bool leaveOpen) | Ionic.Zlib.ZlibStream | inline |