terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
AnimationPlayableOutput.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
UnityEngine.Bindings
;
4
using
UnityEngine.Playables
;
5
using
UnityEngine.Scripting
;
6
7
namespace
UnityEngine.Animations
8
{
9
[
NativeHeader
(
"Runtime/Director/Core/HPlayableGraph.h"
)]
10
[
RequiredByNativeCode
]
11
[
NativeHeader
(
"Modules/Animation/ScriptBindings/AnimationPlayableOutput.bindings.h"
)]
12
[
StaticAccessor
(
"AnimationPlayableOutputBindings"
,
StaticAccessorType
.DoubleColon)]
13
[
NativeHeader
(
"Modules/Animation/Director/AnimationPlayableOutput.h"
)]
14
[
NativeHeader
(
"Modules/Animation/Animator.h"
)]
15
[
NativeHeader
(
"Runtime/Director/Core/HPlayableOutput.h"
)]
16
[global::Cpp2ILInjected.Token(Token =
"0x200001E"
)]
17
public
struct
AnimationPlayableOutput
18
{
19
[global::Cpp2ILInjected.Token(Token =
"0x4000054"
)]
20
[global::Cpp2ILInjected.FieldOffset(Offset =
"0x0"
)]
21
private
PlayableOutputHandle
m_Handle
;
22
}
23
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Animations
Definition
AnimationClipPlayable.cs:9
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:9
UnityEngine.Bindings
Definition
CodegenOptions.cs:5
UnityEngine.Playables
Definition
FrameData.cs:5
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:6
UnityEngine.Animations.AnimationPlayableOutput.m_Handle
PlayableOutputHandle m_Handle
Definition
AnimationPlayableOutput.cs:21
UnityEngine.Animations.AnimationPlayableOutput
Definition
AnimationPlayableOutput.cs:18
UnityEngine.Playables.PlayableOutputHandle
Definition
PlayableOutputHandle.cs:15
source
UnityEngine.AnimationModule
UnityEngine
Animations
AnimationPlayableOutput.cs
Generated by
1.10.0