terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LiquidDeathModule.cs
Go to the documentation of this file.
1using System;
4
5namespace Terraria.Modules
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000548")]
8 public class LiquidDeathModule
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60032EB")]
11 [global::Cpp2ILInjected.Address(RVA = "0x133001C", Offset = "0x133001C", Length = "0x44")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x4003BE0")]
20 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
21 public bool water;
22
23 [global::Cpp2ILInjected.Token(Token = "0x4003BE1")]
24 [global::Cpp2ILInjected.FieldOffset(Offset = "0x11")]
25 public bool lava;
26 }
27}
class f__AnonymousType0<< Count > j__TPar
LiquidDeathModule(LiquidDeathModule copyFrom=null)