terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ options

List<Dropdown.OptionData> UnityEngine.UI.Dropdown.options
getset

Definition at line 121 of file Dropdown.cs.

122 {
123 [global::Cpp2ILInjected.Token(Token = "0x600007A")]
124 [global::Cpp2ILInjected.Address(RVA = "0x1FABECC", Offset = "0x1FABECC", Length = "0xC")]
125 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
126 get
127 {
128 throw null;
129 }
130 [global::Cpp2ILInjected.Token(Token = "0x600007B")]
131 [global::Cpp2ILInjected.Address(RVA = "0x1FACAD8", Offset = "0x1FACAD8", Length = "0xC")]
132 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
133 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Dropdown), Member = "RefreshShownValue", ReturnType = typeof(void))]
134 set
135 {
136 throw null;
137 }
138 }
class f__AnonymousType0<< Count > j__TPar