terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ template

RectTransform UnityEngine.UI.Dropdown.template
getset

Definition at line 21 of file Dropdown.cs.

22 {
23 [global::Cpp2ILInjected.Token(Token = "0x6000070")]
24 [global::Cpp2ILInjected.Address(RVA = "0x1FACAA0", Offset = "0x1FACAA0", Length = "0x8")]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
26 get
27 {
28 throw null;
29 }
30 [global::Cpp2ILInjected.Token(Token = "0x6000071")]
31 [global::Cpp2ILInjected.Address(RVA = "0x1FABEB4", Offset = "0x1FABEB4", Length = "0x8")]
32 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
33 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Dropdown), Member = "RefreshShownValue", ReturnType = typeof(void))]
34 set
35 {
36 throw null;
37 }
38 }
class f__AnonymousType0<< Count > j__TPar