terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
System.Net.FileWebStream Member List

This is the complete list of members for System.Net.FileWebStream, including all inherited members.

_activeReadWriteTaskSystem.IO.Streamprivate
_asyncActiveSemaphoreSystem.IO.Streamprivate
accessSystem.IO.FileStreamprivate
anonymousSystem.IO.FileStreamprivate
append_startposSystem.IO.FileStreamprivate
asyncSystem.IO.FileStreamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, object state)System.Net.FileWebStreaminline
System::IO::FileStream.BeginRead(byte[] array, int offset, int numBytes, global::System.AsyncCallback userCallback, object stateObject)System.IO.FileStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int size, AsyncCallback callback, object state)System.Net.FileWebStreaminline
System::IO::FileStream.BeginWrite(byte[] array, int offset, int numBytes, global::System.AsyncCallback userCallback, object stateObject)System.IO.FileStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingEndRead(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
BlockingEndWrite(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
bufSystem.IO.FileStreamprivate
buf_dirtySystem.IO.FileStreamprivate
buf_lengthSystem.IO.FileStreamprivate
buf_offsetSystem.IO.FileStreamprivate
buf_recycleSystem.IO.FileStreamprivatestatic
buf_recycle_lockSystem.IO.FileStreamprivatestatic
buf_sizeSystem.IO.FileStreamprivate
buf_startSystem.IO.FileStreamprivate
CanReadSystem.IO.FileStream
CanSeekSystem.IO.FileStream
canseekSystem.IO.FileStreamprivate
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.FileStream
CheckError()System.Net.FileWebStreaminlineprivate
Close()System.IO.Streaminlinevirtual
CloseEx(CloseExState closeState)System.Net.FileWebStreaminlineprivate
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
Dispose(bool disposing)System.Net.FileWebStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
EndRead(IAsyncResult ar)System.Net.FileWebStreaminline
System::IO::FileStream.EndRead(global::System.IAsyncResult asyncResult)System.IO.FileStreaminlinevirtual
EndWrite(IAsyncResult ar)System.Net.FileWebStreaminline
System::IO::FileStream.EndWrite(global::System.IAsyncResult asyncResult)System.IO.FileStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlinepackage
ExposeHandle()System.IO.FileStreaminlineprivate
FileStream(global::System.IntPtr handle, FileAccess access, bool ownsHandle, int bufferSize)System.IO.FileStreaminline
FileStream(global::System.IntPtr handle, FileAccess access, bool ownsHandle, int bufferSize, bool isAsync, bool isConsoleWrapper)System.IO.FileStreaminlinepackage
FileStream(string path, FileMode mode)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, bool useAsync)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, FileOptions options)System.IO.FileStreaminline
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, bool isAsync, bool anonymous)System.IO.FileStreaminlinepackage
FileStream(string path, FileMode mode, FileAccess access, FileShare share, int bufferSize, bool anonymous, FileOptions options)System.IO.FileStreaminlinepackage
FileStream()System.IO.FileStreaminlineprivatestatic
FileWebStream(FileWebRequest request, string path, FileMode mode, FileAccess access, FileShare sharing)System.Net.FileWebStreaminline
FileWebStream(FileWebRequest request, string path, FileMode mode, FileAccess access, FileShare sharing, int length, bool async)System.Net.FileWebStreaminline
Finalize()System.IO.FileStreaminlineprotected
FinishTrackingAsyncOperation()System.IO.Streaminlineprivate
FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivate
Flush()System.IO.FileStreaminline
FlushAsync(global::System.Threading.CancellationToken cancellationToken)System.IO.FileStreaminlinevirtual
FlushBuffer()System.IO.FileStreaminlineprivate
FlushBufferIfDirty()System.IO.FileStreaminlineprivate
GetCopyBufferSize()System.IO.Streaminlineprivate
GetSecureFileName(string filename)System.IO.FileStreaminlineprivate
GetSecureFileName(string filename, bool full)System.IO.FileStreaminlineprivate
HasOverriddenBeginEndRead()System.IO.Streaminlineprivate
HasOverriddenBeginEndWrite()System.IO.Streaminlineprivate
Init(Microsoft.Win32.SafeHandles.SafeFileHandle safeHandle, FileAccess access, bool ownsHandle, int bufferSize, bool isAsync, bool isConsoleWrapper)System.IO.FileStreaminlineprivate
InitBuffer(int size, bool isZeroSize)System.IO.FileStreaminlineprivate
isExposedSystem.IO.FileStreamprivate
LengthSystem.IO.FileStream
m_requestSystem.Net.FileWebStreamprivate
Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)System.IO.Streaminlinepackagestatic
nameSystem.IO.FileStreamprivate
NullSystem.IO.Streamstatic
ownerSystem.IO.FileStreamprivate
PositionSystem.IO.FileStream
Read(byte[] buffer, int offset, int size)System.Net.FileWebStreaminline
System::IO::Stream.Read(global::System.Span< byte > buffer)System.IO.Streaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.FileStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
System::IO::Stream.ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Streaminlinevirtual
ReadByte()System.IO.FileStreaminlinevirtual
ReadData(global::System.Runtime.InteropServices.SafeHandle safeHandle, byte[] buf, int offset, int count)System.IO.FileStreaminlineprivate
ReadDelegate(byte[] buffer, int offset, int count)System.IO.FileStreamprivate
ReadInternal(byte[] dest, int offset, int count)System.IO.FileStreaminlineprivate
ReadSegment(byte[] dest, int dest_offset, int count)System.IO.FileStreaminlineprivate
ReadTimeoutSystem.IO.Stream
RefillBuffer()System.IO.FileStreaminlineprivate
RunReadWriteTask(Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
SafeFileHandleSystem.IO.FileStream
safeHandleSystem.IO.FileStreamprivate
Seek(long offset, SeekOrigin origin)System.IO.FileStreaminline
SetLength(long value)System.IO.FileStreaminline
Stream()System.IO.Streaminlineprotected
Stream()System.IO.Streaminlineprivatestatic
Write(byte[] buffer, int offset, int size)System.Net.FileWebStreaminline
System::IO::Stream.Write(global::System.ReadOnlySpan< byte > buffer)System.IO.Streaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.FileStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
System::IO::Stream.WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Streaminlinevirtual
WriteByte(byte value)System.IO.FileStreaminlinevirtual
WriteDelegate(byte[] buffer, int offset, int count)System.IO.FileStreamprivate
WriteInternal(byte[] src, int offset, int count)System.IO.FileStreaminlineprivate
WriteSegment(byte[] src, int src_offset, int count)System.IO.FileStreaminlineprivate
WriteTimeoutSystem.IO.Stream