terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
System.Collections.Generic.LowLevelListWithIList< T > Member List

This is the complete list of members for System.Collections.Generic.LowLevelListWithIList< T >, including all inherited members.

_itemsSystem.Collections.Generic.LowLevelList< T >protected
_sizeSystem.Collections.Generic.LowLevelList< T >protected
_versionSystem.Collections.Generic.LowLevelList< T >protected
System::Collections::Generic::LowLevelList.Add(T item)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.Add(T item)System.Collections.Generic.ICollection< T >
AddRange(IEnumerable< T > collection)System.Collections.Generic.LowLevelList< T >inline
CapacitySystem.Collections.Generic.LowLevelList< T >
System::Collections::Generic::LowLevelList.Clear()System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.Clear()System.Collections.Generic.ICollection< T >
System::Collections::Generic::LowLevelList.Contains(T item)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.Contains(T item)System.Collections.Generic.ICollection< T >
System::Collections::Generic::LowLevelList.CopyTo(T[] array, int arrayIndex)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.CopyTo(T[] array, int arrayIndex)System.Collections.Generic.ICollection< T >
System::Collections::Generic::LowLevelList.CountSystem.Collections.Generic.LowLevelList< T >
System::Collections::Generic::IList.CountSystem.Collections.Generic.ICollection< T >
EnsureCapacity(int min)System.Collections.Generic.LowLevelList< T >inlineprivate
GetEnumerator()System.Collections.Generic.LowLevelListWithIList< T >inlineprivate
GetEnumerator()System.Collections.Generic.LowLevelListWithIList< T >inlineprivate
System::Collections::Generic::LowLevelList.IndexOf(T item)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.IndexOf(T item)System.Collections.Generic.IList< T >
System::Collections::Generic::LowLevelList.Insert(int index, T item)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.Insert(int index, T item)System.Collections.Generic.IList< T >
InsertRange(int index, IEnumerable< T > collection)System.Collections.Generic.LowLevelList< T >inline
IsReadOnlySystem.Collections.Generic.LowLevelListWithIList< T >private
LowLevelList()System.Collections.Generic.LowLevelList< T >inline
LowLevelList(int capacity)System.Collections.Generic.LowLevelList< T >inline
LowLevelList()System.Collections.Generic.LowLevelList< T >inlineprivatestatic
LowLevelListWithIList()System.Collections.Generic.LowLevelListWithIList< T >inline
LowLevelListWithIList(int capacity)System.Collections.Generic.LowLevelListWithIList< T >inline
System::Collections::Generic::LowLevelList.Remove(T item)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.Remove(T item)System.Collections.Generic.ICollection< T >
RemoveAll(global::System.Predicate< T > match)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::LowLevelList.RemoveAt(int index)System.Collections.Generic.LowLevelList< T >inline
System::Collections::Generic::IList.RemoveAt(int index)System.Collections.Generic.IList< T >
s_emptyArraySystem.Collections.Generic.LowLevelList< T >privatestatic
System::Collections::Generic::LowLevelList.this[int index]System.Collections.Generic.LowLevelList< T >
System::Collections::Generic::IList.this[int index]System.Collections.Generic.IList< T >