terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ConsoleScreenBufferInfo.cs
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1using System;
3
4namespace System
5{
6 [global::Cpp2ILInjected.Token(Token = "0x20001A9")]
7 internal struct ConsoleScreenBufferInfo
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x40008BB")]
10 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
11 public global::System.Coord Size;
12
13 [global::Cpp2ILInjected.Token(Token = "0x40008BC")]
14 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
15 public global::System.Coord CursorPosition;
16
17 [global::Cpp2ILInjected.Token(Token = "0x40008BD")]
18 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
19 public short Attribute;
20
21 [global::Cpp2ILInjected.Token(Token = "0x40008BE")]
22 [global::Cpp2ILInjected.FieldOffset(Offset = "0xA")]
23 public global::System.SmallRect Window;
24
25 [global::Cpp2ILInjected.Token(Token = "0x40008BF")]
26 [global::Cpp2ILInjected.FieldOffset(Offset = "0x12")]
27 public global::System.Coord MaxWindowSize;
28 }
29}