terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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EntitySource_Sync.cs
Go to the documentation of this file.
1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200066A")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6003708")]
11 [global::Cpp2ILInjected.Address(RVA = "0x141D878", Offset = "0x141D878", Length = "0x8")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(MessageBuffer), Member = "ProcessData", MemberParameters = new object[]
13 {
14 typeof(byte[]),
15 typeof(int),
16 typeof(ref int)
17 }, ReturnType = typeof(void))]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
19 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
21 {
22 throw null;
23 }
24 }
25}
class f__AnonymousType0<< Count > j__TPar