terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MenuID.cs
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1using System;
3
4namespace Terraria.ID
5{
6 [global::Cpp2ILInjected.Token(Token = "0x20005D8")]
7 public static class MenuID
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x400640B")]
10 public const int None = -1;
11
12 [global::Cpp2ILInjected.Token(Token = "0x400640C")]
13 public const int LanguageSelectFirstRun = 1212;
14
15 [global::Cpp2ILInjected.Token(Token = "0x400640D")]
16 public const int LanguageSelect = 1213;
17
18 [global::Cpp2ILInjected.Token(Token = "0x400640E")]
19 public const int ServerPasswordRequested = 31;
20
21 [global::Cpp2ILInjected.Token(Token = "0x400640F")]
22 public const int MultiplayerJoining = 14;
23
24 [global::Cpp2ILInjected.Token(Token = "0x4006410")]
25 public const int SteamMultiplayer = 882;
26
27 [global::Cpp2ILInjected.Token(Token = "0x4006411")]
28 public const int ServerPasswordSet = 30;
29
30 [global::Cpp2ILInjected.Token(Token = "0x4006412")]
31 public const int SteamMultiplayerOptions = 889;
32
33 [global::Cpp2ILInjected.Token(Token = "0x4006413")]
34 public const int Error = 15;
35
36 [global::Cpp2ILInjected.Token(Token = "0x4006414")]
37 public const int LoadFailedWithBackup = 200;
38
39 [global::Cpp2ILInjected.Token(Token = "0x4006415")]
40 public const int LoadFailedNoBackup = 201;
41
42 [global::Cpp2ILInjected.Token(Token = "0x4006416")]
43 public const int Status = 10;
44
45 [global::Cpp2ILInjected.Token(Token = "0x4006417")]
46 public const int AutomaticServerConnect = 100;
47
48 [global::Cpp2ILInjected.Token(Token = "0x4006418")]
49 public const int Title = 0;
50
51 [global::Cpp2ILInjected.Token(Token = "0x4006419")]
52 public const int CharacterSelect = 1;
53
54 [global::Cpp2ILInjected.Token(Token = "0x400641A")]
55 public const int CharacterCreation = 2;
56
57 [global::Cpp2ILInjected.Token(Token = "0x400641B")]
58 public const int HardcoreOption = 222;
59
60 [global::Cpp2ILInjected.Token(Token = "0x400641C")]
61 public const int ClothesSelect = 20;
62
63 [global::Cpp2ILInjected.Token(Token = "0x400641D")]
64 public const int HairColor = 17;
65
66 [global::Cpp2ILInjected.Token(Token = "0x400641E")]
67 public const int EyeColor = 18;
68
69 [global::Cpp2ILInjected.Token(Token = "0x400641F")]
70 public const int SkinColor = 19;
71
72 [global::Cpp2ILInjected.Token(Token = "0x4006420")]
73 public const int ShirtColor = 21;
74
75 [global::Cpp2ILInjected.Token(Token = "0x4006421")]
76 public const int UndershirtColor = 22;
77
78 [global::Cpp2ILInjected.Token(Token = "0x4006422")]
79 public const int PantsColor = 23;
80
81 [global::Cpp2ILInjected.Token(Token = "0x4006423")]
82 public const int ShoeColor = 24;
83
84 [global::Cpp2ILInjected.Token(Token = "0x4006424")]
85 public const int CharacterName = 3;
86
87 [global::Cpp2ILInjected.Token(Token = "0x4006425")]
88 public const int CharacterDeletion = 4;
89
90 [global::Cpp2ILInjected.Token(Token = "0x4006426")]
91 public const int CharacterDeletionConfirmation = 5;
92
93 [global::Cpp2ILInjected.Token(Token = "0x4006427")]
94 public const int WorldSelect = 6;
95
96 [global::Cpp2ILInjected.Token(Token = "0x4006428")]
97 public const int WorldExpert = -7;
98
99 [global::Cpp2ILInjected.Token(Token = "0x4006429")]
100 public const int WorldEvil = -71;
101
102 [global::Cpp2ILInjected.Token(Token = "0x400642A")]
103 public const int WorldName = 7;
104
105 [global::Cpp2ILInjected.Token(Token = "0x400642B")]
106 public const int WorldSeed = 5000;
107
108 [global::Cpp2ILInjected.Token(Token = "0x400642C")]
109 public const int WorldDeletion = 8;
110
111 [global::Cpp2ILInjected.Token(Token = "0x400642D")]
112 public const int WorldDeletionConfirmation = 9;
113
114 [global::Cpp2ILInjected.Token(Token = "0x400642E")]
115 public const int Settings = 11;
116
117 [global::Cpp2ILInjected.Token(Token = "0x400642F")]
118 public const int GeneralSettings = 112;
119
120 [global::Cpp2ILInjected.Token(Token = "0x4006430")]
121 public const int UISettings = 1112;
122
123 [global::Cpp2ILInjected.Token(Token = "0x4006431")]
124 public const int VideoSettings = 1111;
125
126 [global::Cpp2ILInjected.Token(Token = "0x4006432")]
127 public const int EffectsSettings = 2008;
128
129 [global::Cpp2ILInjected.Token(Token = "0x4006433")]
130 public const int FullscreenSettings = 111;
131
132 [global::Cpp2ILInjected.Token(Token = "0x4006434")]
133 public const int CursorSettings = 1125;
134
135 [global::Cpp2ILInjected.Token(Token = "0x4006435")]
136 public const int CursorColor = 25;
137
138 [global::Cpp2ILInjected.Token(Token = "0x4006436")]
139 public const int CursorEdgeColor = 252;
140
141 [global::Cpp2ILInjected.Token(Token = "0x4006437")]
142 public const int VolumeSettings = 26;
143
144 [global::Cpp2ILInjected.Token(Token = "0x4006438")]
145 public const int BackgroundScrollSettings = 28;
146
147 [global::Cpp2ILInjected.Token(Token = "0x4006439")]
148 public const int MapKeybindSettings = 272727;
149
150 [global::Cpp2ILInjected.Token(Token = "0x400643A")]
151 public const int KeybindSettings = 27;
152
153 [global::Cpp2ILInjected.Token(Token = "0x400643B")]
154 public const int ControlSettings = 1127;
155
156 [global::Cpp2ILInjected.Token(Token = "0x400643C")]
157 public const int Multiplayer = 12;
158
159 [global::Cpp2ILInjected.Token(Token = "0x400643D")]
160 public const int ServerIP = 13;
161
162 [global::Cpp2ILInjected.Token(Token = "0x400643E")]
163 public const int ServerPort = 131;
164
165 [global::Cpp2ILInjected.Token(Token = "0x400643F")]
166 public const int WorldSize = 16;
167
168 [global::Cpp2ILInjected.Token(Token = "0x4006440")]
169 public const int FancyUI = 888;
170
171 [global::Cpp2ILInjected.Token(Token = "0x4006441")]
172 public const int CreditsRoll = 3000;
173
174 [global::Cpp2ILInjected.Token(Token = "0x4006442")]
175 public const int RejectedWorld = 1000000;
176
177 [global::Cpp2ILInjected.Token(Token = "0x4006443")]
178 public const int BetterRejectionMenu = 1000001;
179 }
180}
const int WorldSize
Definition MenuID.cs:166
const int FullscreenSettings
Definition MenuID.cs:130
const int Title
Definition MenuID.cs:49
const int CharacterSelect
Definition MenuID.cs:52
const int CharacterDeletionConfirmation
Definition MenuID.cs:91
const int ServerPort
Definition MenuID.cs:163
const int ShoeColor
Definition MenuID.cs:82
const int BetterRejectionMenu
Definition MenuID.cs:178
const int ControlSettings
Definition MenuID.cs:154
const int ServerPasswordSet
Definition MenuID.cs:28
const int LanguageSelect
Definition MenuID.cs:16
const int UndershirtColor
Definition MenuID.cs:76
const int WorldEvil
Definition MenuID.cs:100
const int CursorSettings
Definition MenuID.cs:133
const int FancyUI
Definition MenuID.cs:169
const int Error
Definition MenuID.cs:34
const int GeneralSettings
Definition MenuID.cs:118
const int ShirtColor
Definition MenuID.cs:73
const int WorldDeletionConfirmation
Definition MenuID.cs:112
const int WorldSeed
Definition MenuID.cs:106
const int AutomaticServerConnect
Definition MenuID.cs:46
const int PantsColor
Definition MenuID.cs:79
const int WorldSelect
Definition MenuID.cs:94
const int KeybindSettings
Definition MenuID.cs:151
const int SkinColor
Definition MenuID.cs:70
const int LoadFailedNoBackup
Definition MenuID.cs:40
const int EyeColor
Definition MenuID.cs:67
const int ServerPasswordRequested
Definition MenuID.cs:19
const int CharacterDeletion
Definition MenuID.cs:88
const int None
Definition MenuID.cs:10
const int MultiplayerJoining
Definition MenuID.cs:22
const int WorldExpert
Definition MenuID.cs:97
const int ClothesSelect
Definition MenuID.cs:61
const int BackgroundScrollSettings
Definition MenuID.cs:145
const int CharacterName
Definition MenuID.cs:85
const int CursorEdgeColor
Definition MenuID.cs:139
const int EffectsSettings
Definition MenuID.cs:127
const int RejectedWorld
Definition MenuID.cs:175
const int VolumeSettings
Definition MenuID.cs:142
const int CharacterCreation
Definition MenuID.cs:55
const int LanguageSelectFirstRun
Definition MenuID.cs:13
const int UISettings
Definition MenuID.cs:121
const int WorldName
Definition MenuID.cs:103
const int VideoSettings
Definition MenuID.cs:124
const int MapKeybindSettings
Definition MenuID.cs:148
const int ServerIP
Definition MenuID.cs:160
const int HardcoreOption
Definition MenuID.cs:58
const int SteamMultiplayer
Definition MenuID.cs:25
const int CursorColor
Definition MenuID.cs:136
const int LoadFailedWithBackup
Definition MenuID.cs:37
const int HairColor
Definition MenuID.cs:64
const int Multiplayer
Definition MenuID.cs:157
const int WorldDeletion
Definition MenuID.cs:109
const int SteamMultiplayerOptions
Definition MenuID.cs:31