| CalcHeight(GUIContent content, float width) | UnityEngine.GUIStyle | inline | 
  | CalcMinMaxWidth(GUIContent content, out float minWidth, out float maxWidth) | UnityEngine.GUIStyle | inline | 
  | CalcSizeWithConstraints(GUIContent content, Vector2 constraints) | UnityEngine.GUIStyle | inlinepackage | 
  | Draw(Rect position, GUIContent content, bool isHover, bool isActive, bool on, bool hasKeyboardFocus) | UnityEngine.GUIStyle | inline | 
  | Draw(Rect position, GUIContent content, int controlID) | UnityEngine.GUIStyle | inline | 
  | Draw(Rect position, GUIContent content, int controlID, bool on, bool hover) | UnityEngine.GUIStyle | inline | 
  | Draw(Rect position, GUIContent content, int controlId, bool isHover, bool isActive, bool on, bool hasKeyboardFocus) | UnityEngine.GUIStyle | inlineprivate | 
  | Finalize() | UnityEngine.GUIStyle | inlineprotected | 
  | fixedHeight | UnityEngine.GUIStyle |  | 
  | fixedWidth | UnityEngine.GUIStyle |  | 
  | GetRectOffsetPtr(int idx) | UnityEngine.GUIStyle | private | 
  | GetStyleStatePtr(int idx) | UnityEngine.GUIStyle | private | 
  | GUIStyle() | UnityEngine.GUIStyle | inline | 
  | GUIStyle() | UnityEngine.GUIStyle | inlineprivatestatic | 
  | imagePosition | UnityEngine.GUIStyle |  | 
  | Internal_CalcHeight(GUIContent content, float width) | UnityEngine.GUIStyle | private | 
  | Internal_CalcMinMaxWidth(GUIContent content) | UnityEngine.GUIStyle | inlineprivate | 
  | Internal_CalcMinMaxWidth_Injected(GUIContent content, out Vector2 ret) | UnityEngine.GUIStyle | private | 
  | Internal_CalcSizeWithConstraints(GUIContent content, Vector2 maxSize) | UnityEngine.GUIStyle | inlinepackage | 
  | Internal_CalcSizeWithConstraints_Injected(GUIContent content, ref Vector2 maxSize, out Vector2 ret) | UnityEngine.GUIStyle | private | 
  | Internal_Create(GUIStyle self) | UnityEngine.GUIStyle | private | 
  | Internal_Destroy(IntPtr self) | UnityEngine.GUIStyle | private | 
  | Internal_Draw(Rect screenRect, GUIContent content, bool isHover, bool isActive, bool on, bool hasKeyboardFocus) | UnityEngine.GUIStyle | inlineprivate | 
  | Internal_Draw2(Rect position, GUIContent content, int controlID, bool on) | UnityEngine.GUIStyle | inlineprivate | 
  | Internal_Draw2_Injected(ref Rect position, GUIContent content, int controlID, bool on) | UnityEngine.GUIStyle | private | 
  | Internal_Draw_Injected(ref Rect screenRect, GUIContent content, bool isHover, bool isActive, bool on, bool hasKeyboardFocus) | UnityEngine.GUIStyle | private | 
  | isHeightDependantOnWidth | UnityEngine.GUIStyle |  | 
  | IsTooltipActive(string tooltip) | UnityEngine.GUIStyle | package | 
  | m_Active | UnityEngine.GUIStyle | private | 
  | m_Border | UnityEngine.GUIStyle | private | 
  | m_Focused | UnityEngine.GUIStyle | private | 
  | m_Hover | UnityEngine.GUIStyle | private | 
  | m_Margin | UnityEngine.GUIStyle | private | 
  | m_Name | UnityEngine.GUIStyle | private | 
  | m_Normal | UnityEngine.GUIStyle | private | 
  | m_OnActive | UnityEngine.GUIStyle | private | 
  | m_OnFocused | UnityEngine.GUIStyle | private | 
  | m_OnHover | UnityEngine.GUIStyle | private | 
  | m_OnNormal | UnityEngine.GUIStyle | private | 
  | m_Overflow | UnityEngine.GUIStyle | private | 
  | m_Padding | UnityEngine.GUIStyle | private | 
  | m_Ptr | UnityEngine.GUIStyle | package | 
  | margin | UnityEngine.GUIStyle |  | 
  | name | UnityEngine.GUIStyle |  | 
  | none | UnityEngine.GUIStyle | static | 
  | normal | UnityEngine.GUIStyle |  | 
  | padding | UnityEngine.GUIStyle |  | 
  | rawName | UnityEngine.GUIStyle | package | 
  | s_None | UnityEngine.GUIStyle | privatestatic | 
  | SetDefaultFont(Font font) | UnityEngine.GUIStyle | package | 
  | SetMouseTooltip(string tooltip, Rect screenRect) | UnityEngine.GUIStyle | inlinepackagestatic | 
  | SetMouseTooltip_Injected(string tooltip, ref Rect screenRect) | UnityEngine.GUIStyle | private | 
  | showKeyboardFocus | UnityEngine.GUIStyle | packagestatic | 
  | stretchHeight | UnityEngine.GUIStyle |  | 
  | stretchWidth | UnityEngine.GUIStyle |  | 
  | ToString() | UnityEngine.GUIStyle | inline | 
  | wordWrap | UnityEngine.GUIStyle |  |