terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ISerializationCallbackReceiver.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine
6
{
7
[
RequiredByNativeCode
]
8
[global::Cpp2ILInjected.Token(Token =
"0x200003C"
)]
9
public
interface
ISerializationCallbackReceiver
10
{
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[
RequiredByNativeCode
]
12
[global::Cpp2ILInjected.Token(Token =
"0x6000072"
)]
13
void
OnBeforeSerialize
();
14
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[
RequiredByNativeCode
]
16
[global::Cpp2ILInjected.Token(Token =
"0x6000073"
)]
17
void
OnAfterDeserialize
();
18
}
19
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize
void OnBeforeSerialize()
UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize
void OnAfterDeserialize()
UnityEngine.ISerializationCallbackReceiver
Definition
ISerializationCallbackReceiver.cs:10
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:6
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
ISerializationCallbackReceiver.cs
Generated by
1.10.0