terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ValidateIsNotCrunched()

static void UnityEngine.Cubemap.ValidateIsNotCrunched ( TextureCreationFlags flags)
inlinestaticprivate

Definition at line 310 of file Cubemap.cs.

311 {
312 throw null;
313 }