terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SpriteAtlas.cs
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1using System;
6
8{
9 [NativeType(Header = "Runtime/2D/SpriteAtlas/SpriteAtlas.h")]
10 [NativeHeader("Runtime/Graphics/SpriteFrame.h")]
11 [global::Cpp2ILInjected.Token(Token = "0x20000EE")]
12 public class SpriteAtlas : Object
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x6000519")]
15 [global::Cpp2ILInjected.Address(RVA = "0x1F87E14", Offset = "0x1F87E14", Length = "0x44")]
16 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "RebuildImage", MemberParameters = new object[] { typeof(SpriteAtlas) }, ReturnType = typeof(void))]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
18 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
19 [MethodImpl(4096)]
20 public extern bool CanBindTo([NotNull("ArgumentNullException")] Sprite sprite);
21 }
22}
class f__AnonymousType0<< Count > j__TPar
bool CanBindTo([NotNull("ArgumentNullException")] Sprite sprite)