terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ QueueRipple() [3/3]

void Terraria.GameContent.Shaders.WaterShaderData.QueueRipple ( Vector2 position,
float strength = 1f,
RippleShape shape = RippleShape::Square,
float rotation = 0f )
inline

Definition at line 478 of file WaterShaderData.cs.

479 {
480 throw null;
481 }