AlignOf< T >() | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinestatic |
Free(void *memory, Allocator allocator) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | |
GetReasonForArrayNonBlittable(Array arr) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinepackagestatic |
GetReasonForTypeNonBlittableImpl(Type t, string name) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlineprivatestatic |
IsArrayBlittable(Array arr) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinepackagestatic |
IsBlittable(Type type) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | |
IsBlittableValueType(Type t) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlineprivatestatic |
Malloc(long size, int alignment, Allocator allocator) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | |
MemClear(void *destination, long size) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinestatic |
MemCpy(void *destination, void *source, long size) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | |
MemSet(void *destination, byte value, long size) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | |
ReadArrayElement< T >(void *source, int index) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinestatic |
SizeOf< T >() | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinestatic |
WriteArrayElement< T >(void *destination, int index, T value) | Unity.Collections.LowLevel.Unsafe.UnsafeUtility | inlinestatic |