terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MetadataPropertyHandling.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Newtonsoft.Json.Shims
;
4
5
namespace
Newtonsoft.Json
6
{
7
[
Preserve
]
8
[global::Cpp2ILInjected.Token(Token =
"0x200001A"
)]
9
public
enum
MetadataPropertyHandling
10
{
11
[global::Cpp2ILInjected.Token(Token =
"0x4000034"
)]
12
Default
,
13
[global::Cpp2ILInjected.Token(Token =
"0x4000035"
)]
14
ReadAhead
,
15
[global::Cpp2ILInjected.Token(Token =
"0x4000036"
)]
16
Ignore
17
}
18
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:6
Newtonsoft.Json.ConstructorHandling.Default
@ Default
Newtonsoft.Json.DefaultValueHandling.Ignore
@ Ignore
Newtonsoft.Json.MetadataPropertyHandling
MetadataPropertyHandling
Definition
MetadataPropertyHandling.cs:10
Newtonsoft.Json.MetadataPropertyHandling.ReadAhead
@ ReadAhead
Newtonsoft.Json
Definition
BsonArray.cs:9
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__Il2CppComDelegate.cs:6
source
Newtonsoft.Json
MetadataPropertyHandling.cs
Generated by
1.10.0