terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PlatformAwardConstants.cs
Go to the documentation of this file.
1using System;
4
5[global::Cpp2ILInjected.Token(Token = "0x20002A9")]
7{
8 [global::Cpp2ILInjected.Token(Token = "0x6000FC4")]
9 [global::Cpp2ILInjected.Address(RVA = "0xA39CB8", Offset = "0xA39CB8", Length = "0x8")]
10 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
11 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
13 {
14 throw null;
15 }
16
17 [global::Cpp2ILInjected.Token(Token = "0x4001D73")]
18 public const int MinimumAirTime = 1;
19
20 [global::Cpp2ILInjected.Token(Token = "0x4001D74")]
21 public const int LotsOfAirTime = 216000;
22
23 [global::Cpp2ILInjected.Token(Token = "0x4001D75")]
24 public const int LotsOfAnvils = 300;
25
26 [global::Cpp2ILInjected.Token(Token = "0x4001D76")]
27 public const int LotsOfBars = 10000;
28
29 [global::Cpp2ILInjected.Token(Token = "0x4001D77")]
30 public const int LotsOfWires = 100;
31
32 [global::Cpp2ILInjected.Token(Token = "0x4001D78")]
33 public const int FloatingIslandTileThreshold = 96;
34
35 [global::Cpp2ILInjected.Token(Token = "0x4001D79")]
36 public const float HighJumpHeight = 800f;
37
38 [global::Cpp2ILInjected.Token(Token = "0x4001D7A")]
39 public const int LongRunTime = 3600;
40}
class f__AnonymousType0<< Count > j__TPar