terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ RarityLevel

int Terraria.GameContent.Bestiary.RareSpawnBestiaryInfoElement.RarityLevel
getsetprivate set

Definition at line 14 of file RareSpawnBestiaryInfoElement.cs.

15 {
17 [global::Cpp2ILInjected.Token(Token = "0x60047CC")]
18 [global::Cpp2ILInjected.Address(RVA = "0x81CA80", Offset = "0x81CA80", Length = "0x8")]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
20 get
21 {
22 throw null;
23 }
25 [global::Cpp2ILInjected.Token(Token = "0x60047CD")]
26 [global::Cpp2ILInjected.Address(RVA = "0x81CA88", Offset = "0x81CA88", Length = "0x8")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 private set
29 {
30 throw null;
31 }
32 }
class f__AnonymousType0<< Count > j__TPar