terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LightShadows.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000062"
)]
7
public
enum
LightShadows
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000239"
)]
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None
,
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[global::Cpp2ILInjected.Token(Token =
"0x400023A"
)]
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Hard
,
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[global::Cpp2ILInjected.Token(Token =
"0x400023B"
)]
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Soft
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.CursorLockMode.None
@ None
UnityEngine.LightShadows
LightShadows
Definition
LightShadows.cs:8
UnityEngine.LightShadows.Hard
@ Hard
UnityEngine.LightShadows.Soft
@ Soft
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
LightShadows.cs
Generated by
1.10.0