terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Ammo_Layout.cs
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1using System;
4using UnityEngine;
5
6[global::Cpp2ILInjected.Token(Token = "0x2000190")]
7public class Ammo_Layout : PageControllerLayoutDefinition<Ammo_Layout>
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000B4D")]
10 [global::Cpp2ILInjected.Address(RVA = "0x9AB9F8", Offset = "0x9AB9F8", Length = "0x64")]
11 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(PageControllerLayoutDefinition<>), Member = ".ctor", ReturnType = typeof(void))]
14 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
15 public Ammo_Layout()
16 {
17 throw null;
18 }
19
20 [global::Cpp2ILInjected.Token(Token = "0x4000C27")]
21 [global::Cpp2ILInjected.FieldOffset(Offset = "0x20")]
23
24 [global::Cpp2ILInjected.Token(Token = "0x4000C28")]
25 [global::Cpp2ILInjected.FieldOffset(Offset = "0x28")]
26 public float ItemScale;
27
28 [global::Cpp2ILInjected.Token(Token = "0x4000C29")]
29 [global::Cpp2ILInjected.FieldOffset(Offset = "0x2C")]
30 public float ItemHighlightScale;
31
32 [global::Cpp2ILInjected.Token(Token = "0x4000C2A")]
33 [global::Cpp2ILInjected.FieldOffset(Offset = "0x30")]
35
36 [global::Cpp2ILInjected.Token(Token = "0x4000C2B")]
37 [global::Cpp2ILInjected.FieldOffset(Offset = "0x38")]
38 public float ItemScale_Collapsed;
39
40 [global::Cpp2ILInjected.Token(Token = "0x4000C2C")]
41 [global::Cpp2ILInjected.FieldOffset(Offset = "0x3C")]
43
44 [global::Cpp2ILInjected.Token(Token = "0x4000C2D")]
45 [global::Cpp2ILInjected.FieldOffset(Offset = "0x40")]
47
48 [global::Cpp2ILInjected.Token(Token = "0x4000C2E")]
49 [global::Cpp2ILInjected.FieldOffset(Offset = "0x48")]
51}
class f__AnonymousType0<< Count > j__TPar
ItemGrid_Layout AmmoGrid
float ItemHighlightScale
AnimationCurve ItemDragPulseScale
float ItemScale
float ItemScale_Collapsed
String_Layout Title
float ItemHighlightScale_Collapsed
ItemGrid_Layout AmmoGrid_Collapsed