terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ViewPosition

float Terraria.GameContent.UI.Elements.UIScrollbar.ViewPosition
getset

Definition at line 18 of file UIScrollbar.cs.

19 {
20 [global::Cpp2ILInjected.Token(Token = "0x6005130")]
21 [global::Cpp2ILInjected.Address(RVA = "0x92D35C", Offset = "0x92D35C", Length = "0x8")]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
23 get
24 {
25 throw null;
26 }
27 [global::Cpp2ILInjected.Token(Token = "0x6005131")]
28 [global::Cpp2ILInjected.Address(RVA = "0x92B6F0", Offset = "0x92B6F0", Length = "0x2C")]
29 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(UIBestiaryEntryInfoPage), Member = "UpdateScrollbar", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
30 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
31 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(MathHelper), Member = "Clamp", MemberParameters = new object[]
32 {
33 typeof(float),
34 typeof(float),
35 typeof(float)
36 }, ReturnType = typeof(float))]
37 set
38 {
39 throw null;
40 }
41 }
class f__AnonymousType0<< Count > j__TPar