terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AsyncWaitHandle

global.System.Threading.WaitHandle System.IO.Stream.SynchronousAsyncResult.AsyncWaitHandle
getset

Definition at line 1670 of file Stream.cs.

1671 {
1672 [global::Cpp2ILInjected.Token(Token = "0x60028FF")]
1673 [global::Cpp2ILInjected.Address(RVA = "0x1BC5174", Offset = "0x1BC5174", Length = "0xFC")]
1674 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1675 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Func<object>), Member = ".ctor", MemberParameters = new object[]
1676 {
1677 typeof(object),
1678 typeof(global::System.IntPtr)
1679 }, ReturnType = typeof(void))]
1680 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Threading.LazyInitializer), Member = "EnsureInitialized", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[] { "T&", "System.Func`1<T>" }, ReturnType = "T")]
1681 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 7)]
1682 get
1683 {
1684 throw null;
1685 }
1686 }
class f__AnonymousType0<< Count > j__TPar