terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ CurrentRow

byte Terraria.DataStructures.SpriteFrame.CurrentRow
getset

Definition at line 35 of file SpriteFrame.cs.

36 {
37 [global::Cpp2ILInjected.Token(Token = "0x600373B")]
38 [global::Cpp2ILInjected.Address(RVA = "0x141E3C4", Offset = "0x141E3C4", Length = "0x8")]
39 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
40 get
41 {
42 throw null;
43 }
44 [global::Cpp2ILInjected.Token(Token = "0x600373C")]
45 [global::Cpp2ILInjected.Address(RVA = "0x141E3CC", Offset = "0x141E3CC", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 set
48 {
49 throw null;
50 }
51 }