terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ CountAll

int UnityEngine.Pool.ObjectPool< T >.CountAll
getsetprivate set

Definition at line 14 of file ObjectPool.cs.

15 {
17 [global::Cpp2ILInjected.Token(Token = "0x600066F")]
18 [global::Cpp2ILInjected.Address(RVA = "0x1817CCC", Offset = "0x1817CCC", Length = "0x8")]
19 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 get
22 {
23 throw null;
24 }
26 [global::Cpp2ILInjected.Token(Token = "0x6000670")]
27 [global::Cpp2ILInjected.Address(RVA = "0x1817CD4", Offset = "0x1817CD4", Length = "0x8")]
28 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
29 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
30 private set
31 {
32 throw null;
33 }
34 }
class f__AnonymousType0<< Count > j__TPar