terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MonoListItem.cs
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1using System;
4
5namespace System
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000183")]
8 internal sealed class MonoListItem
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000F25")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1C81960", Offset = "0x1C81960", Length = "0x4")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 public MonoListItem()
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x4000688")]
19 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
20 private global::System.MonoListItem next;
21
22 [global::Cpp2ILInjected.Token(Token = "0x4000689")]
23 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
24 private object data;
25 }
26}
global::System.MonoListItem next