terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Runtime.Remoting.ServerIdentity Member List

This is the complete list of members for System.Runtime.Remoting.ServerIdentity, including all inherited members.

_channelSinkSystem.Runtime.Remoting.Identityprotected
_clientDynamicPropertiesSystem.Runtime.Remoting.Identityprivate
_contextSystem.Runtime.Remoting.ServerIdentityprotected
_disposedSystem.Runtime.Remoting.Identityprivate
_envoySinkSystem.Runtime.Remoting.Identityprotected
_leaseSystem.Runtime.Remoting.ServerIdentityprotected
_objectTypeSystem.Runtime.Remoting.ServerIdentityprotected
_objectUriSystem.Runtime.Remoting.Identityprotected
_objRefSystem.Runtime.Remoting.Identityprotected
_serverDynamicPropertiesSystem.Runtime.Remoting.Identityprivate
_serverObjectSystem.Runtime.Remoting.ServerIdentityprotected
_serverSinkSystem.Runtime.Remoting.ServerIdentityprotected
AsyncObjectProcessMessage(global::System.Runtime.Remoting.Messaging.IMessage msg, global::System.Runtime.Remoting.Messaging.IMessageSink replySink)System.Runtime.Remoting.ServerIdentity
AttachServerObject(global::System.MarshalByRefObject serverObject, global::System.Runtime.Remoting.Contexts.Context context)System.Runtime.Remoting.ServerIdentityinline
ChannelSinkSystem.Runtime.Remoting.Identity
ClientDynamicPropertiesSystem.Runtime.Remoting.Identity
ContextSystem.Runtime.Remoting.ServerIdentity
CreateObjRef(global::System.Type requestedType)System.Runtime.Remoting.ServerIdentityinline
DisposedSystem.Runtime.Remoting.Identity
DisposeServerObject()System.Runtime.Remoting.ServerIdentityinlineprotected
EnvoySinkSystem.Runtime.Remoting.Identity
HasServerDynamicSinksSystem.Runtime.Remoting.Identity
Identity(string objectUri)System.Runtime.Remoting.Identityinline
IsConnectedSystem.Runtime.Remoting.Identity
LeaseSystem.Runtime.Remoting.ServerIdentity
NotifyClientDynamicSinks(bool start, global::System.Runtime.Remoting.Messaging.IMessage req_msg, bool client_site, bool async)System.Runtime.Remoting.Identityinline
NotifyServerDynamicSinks(bool start, global::System.Runtime.Remoting.Messaging.IMessage req_msg, bool client_site, bool async)System.Runtime.Remoting.Identityinline
ObjectTypeSystem.Runtime.Remoting.ServerIdentity
ObjectUriSystem.Runtime.Remoting.Identity
OnLifetimeExpired()System.Runtime.Remoting.ServerIdentityinlinevirtual
ServerIdentity(string objectUri, global::System.Runtime.Remoting.Contexts.Context context, global::System.Type objectType)System.Runtime.Remoting.ServerIdentityinline
StartTrackingLifetime(global::System.Runtime.Remoting.Lifetime.ILease lease)System.Runtime.Remoting.ServerIdentityinline
SyncObjectProcessMessage(global::System.Runtime.Remoting.Messaging.IMessage msg)System.Runtime.Remoting.ServerIdentity