terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ GetHighestWindGridPushComplex()

float Terraria.GameContent.Drawing.TileDrawing.GetHighestWindGridPushComplex ( int topLeftX,
int topLeftY,
int sizeX,
int sizeY,
int totalPushTime,
float pushForcePerFrame,
int loops,
bool swapLoopDir )
inlineprivate

Definition at line 6253 of file TileDrawing.cs.

6254 {
6255 throw null;
6256 }