terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MeshTopology.cs
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1using System;
3
4namespace UnityEngine
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000066")]
7 public enum MeshTopology
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x400024B")]
11 [global::Cpp2ILInjected.Token(Token = "0x400024C")]
12 Quads = 2,
13 [global::Cpp2ILInjected.Token(Token = "0x400024D")]
14 Lines,
15 [global::Cpp2ILInjected.Token(Token = "0x400024E")]
17 [global::Cpp2ILInjected.Token(Token = "0x400024F")]
18 Points
19 }
20}